#include <FHTypes.h>
◆ FWShadowFilter()
| libfreehand::FWShadowFilter::FWShadowFilter |
( |
| ) |
|
|
inline |
◆ m_angle
| double libfreehand::FWShadowFilter::m_angle |
◆ m_colorId
| unsigned libfreehand::FWShadowFilter::m_colorId |
◆ m_distribution
| double libfreehand::FWShadowFilter::m_distribution |
◆ m_inner
| bool libfreehand::FWShadowFilter::m_inner |
◆ m_knockOut
| bool libfreehand::FWShadowFilter::m_knockOut |
◆ m_opacity
| double libfreehand::FWShadowFilter::m_opacity |
◆ m_smoothness
| double libfreehand::FWShadowFilter::m_smoothness |
The documentation for this struct was generated from the following file: